🔍

Scaling a resolution

Scaling a resolution by a percentage multiplies both width and height by that same factor: New Width = Base Width × (Scale % / 100), and likewise for height. Because pixel count scales with area, a 50% resolution scale actually produces only 25% of the original pixel count.

This is the same math used behind dynamic resolution scaling and render-scale settings in games and video encoders.

Last reviewed August 2026